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MoveIt: Octomap + Collision + Trajectory = Octomap being ignored!

Previous: Answer by AHornung for Hello Community!Im currently working on a setup with MoveIt and an octomap being updated constantly, which works just fine, but now I need the robot to avoid the octomap points during planning and I just cant achieve it! The only way I've found so far to display the octomap was to download a Octomap Server, update it with PointCloud2 info and add the PointCloud2 Display at MoveIt, setting its topic to /octomap_point_cloud_centers. This visualization also works just fine, but how am I supposed to take octomap points into account when planning a trajectory? Those octomap points are just being ignored! Is there a way to display the Octomap with MotionPlanning or PlanningScene? How?Let me know if there is anything else I can provide to make my problem clearer!Thank you all!
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Hello Community! Im currently working on a setup with MoveIt and an octomap being updated constantly, which works just fine, but now I need the robot to avoid the octomap points during planning and I just cant achieve it! The only way I've found so far to display the octomap was to download a Octomap Server, update it with PointCloud2 info and add the PointCloud2 Display at MoveIt, setting its topic to /octomap_point_cloud_centers. This visualization also works just fine, but how am I supposed to take octomap points into account when planning a trajectory? Those octomap points are just being ignored! Is there a way to display the Octomap with MotionPlanning or PlanningScene? How? Let me know if there is anything else I can provide to make my problem clearer! Thank you all!

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